First rendering with a dome light
Another dome-light preview rendering
Experiment with a light source that is like a window
A rendering showing the light source
The light source is a light on the ceiling
Implement a (biased) direct light sample for window light scene
Implement direct light sample for ceiling light scene
Rotate the cup and view from a different angle
Cup with hand-drawn texture
Try depth of field blur
A new layout, thanks Ms. Rogers
A new layout
New layout
Try to place the cup on the floor
Place multiple cups in a scene
Multiple cups in a scene
Multiple cups on the table
Multiple cups on the table
Place an actual seashell in the scene